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China
Regional Very Common

China

A continental arena of mountains, rivers and rival capitals

Dimensions
2080 × 1892
Nations
32
Max Players
~95
Playlist
Very Common
Land 47.5%Water 52.5%

Nations 32

British Hong Kong
Guangdong
Tannu Tuva
Boxer Rebellion
Taiping Heavenly Kingdom
Sichuan
Jiangxi Soviet
Communist China
Peking
Heilongjiang
Manchukuo
Inner Mongolia
Outer Mongolia
Xinjiang
Tibet
Gansu
Yaqub Beg Regime
Yunnan
Republic of China
Hainan
Jiangsu
Anhui Clique
Zhili Clique
Portuguese Macao
Taiwan
Fujian
Hunan
Kuomintang
Guizhou
Fengtian Clique
Jilin
Ma Clique

The Geography

China spans the high plateaus of Tibet and Xinjiang, the northern grasslands, the great river basins and the densely settled eastern coast. Its 2080×1892 field is 47% land and includes 32 historical starting powers, from regional provinces to warlord cliques and competing Chinese governments. The west is broad and mountainous; the east is compact and crowded.

The History

Imperial China was first unified by Qin in 221 BCE and repeatedly rebuilt under later dynasties. The 1911 Revolution ended Qing rule, but the republic fragmented into competing governments and warlord territories—the turbulent era reflected by many of this map’s starting factions.

The Battlefield

Western starts can build space but must cross difficult terrain to influence the core. Eastern starts gain richer connections and coastal access at the price of immediate competition. The central river corridors link both halves and become natural invasion routes. Avoid fighting on every frontier at once: secure a regional bloc, then use the rivers or coast to project power.